MartyX Grover
- Total activity 2288
- Last activity
- Member since
- Following 0 users
- Followed by 1 user
- Votes 1
- Subscriptions 713
Comments
Recent activity by MartyX Grover-
Hi jhiid j RealSense 400 Series cameras do support USB2. https://realsenseai.com/stereo-depth/usb2-support-for-intel-realsense-technology/?q=%2Fusb2-support-for-intel-realsense-technology Howeve...
-
As you are using a GMSL connection instead of USB, I recommend creating a new ticket on the librealsense GitHub support site by visiting the link below and clicking the green New Issue button. I c...
-
Hi Jack Jansen On the new D555 camera model, external hardware sync is supported through the USB connector. The PoE connectivity of D555 supports multi-camera setups with low latency over eth...
-
Hi Baraka, thanks very much for your questions. 1. Yes, you can stream depth and 'RGB from left infrared sensor' simultaneously and do so with C++ code. 2. Yes, depth is calculated from the l...
-
Have you tested realsense-viewer and rs-capture with sudo launch since you installed 2.55.1 today, please? sudo realsense-viewersudo rs-capture
-
When installing from packages, the librealsense version that is installed will be the current latest one unless a specific package version number is provided in the installation instruction. For a...
-
Hi Maggie Moloney Are you able to run the example program rs-pointcloud please? If you are, what quality of 3D pointcloud does it generate compared to the 3D mode of the RealSense Viewer tool, pl...
-
Hi Kevin Liao The realsense-config.json file is primarily used by the realsense-viewer program to apply configuration settings. If the file is absent then realsense-viewer applies its default set...
-
The projector pattern that is considered ideal and provides the best performance is shown below. The greater the density of the pattern, the better the depth analysis should be. A list of i...
-
I would suggest disabling the Decimation filter, as decimation reduces the quality of the depth image by 'downsampling' its resolution. You could also try changing the Depth Unit Scale setting from...