The number of depth frames differs too much from the number of color frames
Depth camera: 848*480, frame rate: 60
Color camera: 848*480, frame rate: 60
Set the depth unit as 100, a-factor as 0.08 and disparity shift as 50, and there is A huge gap between the number of frames in depth and that in color recorded, such as depth 138 and color only 69.
Is this because of the light?
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In the frame numbers that you mention, the number of color frames is exactly half the number of depth frames. I wonder if that means that the depth is running at 60 FPS but the color stream is lagging at half that.
I hope that the lengthy discussion in the link below (which features a user who was getting 30 FPS from depth and 15 FPS from color) will provide some further useful information in regard to getting closer to a solution.
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During my research I came across a case where the color and depth timestamps were going out of sync, but not the number of frames so I was not sure that it was relevant in this case. Dorodnic the RealSense SDK Manager thought it might be related to auto-exposure. I will point you to it so you can decide for yourself.
https://github.com/IntelRealSense/librealsense/issues/2224#issuecomment-412352158
As mentioned in this discussion, you can force a constant FPS by disabling exposure_priority.
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