with what software and programming language do you recommend to start learning to use realsence for a project
I need to make a program that consists of a 10m corridor with Realsence cameras and an animated character that follows a person. I don't know where to start, I usually use Unity3d and c# to do other projects, and this is the first one I do with realsence.
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There are existing commercial solutions for doing 'skeleton tracking' of a real body in Unity with a RealSense camera, and so reducing the amount of setup and programming that you need to do. These have a cost (either a one-off cost or an annual subscription) but are relatively affordable and have free trial versions so that you can test whether they are going to be suitable for your needs.
The first of these packages is 'Nuitrack SDK', which works with RealSense D415 and D435 cameras. This is about $40 for an annual licence. The link below has a tutorial for setting up skeleton tracking with Nuitrack in Unity.
https://download.3divi.com/Nuitrack/doc/UnityBasic_page.html
Nuitrack also have a couple of free demo programs on the Unity Asset Store.
https://assetstore.unity.com/publishers/30036
A new skeleton tracking program that has Unity integration is the Cubemos Skeleton Tracking SDK. The licence for this SDK is $75. It works with the RealSense 400 Series cameras (D415 and D435) and also works with the newest RealSense L515 lidar camera that is about to be released, so is more future-proofed than Nuitrack SDK right now.
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